There's honestly so much that you dont know about this business just to give you an understanding of the things you are wrong about would take a year, you have assumptions that are based on nothing but beliefs.
As for marketing, buisnesses run marketing campaigns to generate new customers, to get re-occuring customers etc I really cba to go into detail on it it's a really big subject. As for talking with members offline, no it's not just mods and knights, talking with members could be all members, could be big tippers, again it's just another form of marketing that models can do.
Yes the outside factors are what influence what happens in regards to traffic, popularity etc. Think of it as a rocket, the outside factors are stage 1, they are what get things moving, get traffic into the room, get the name recognized etc, only after that do actions in the room matter. Let's say you start a new room, you get a little bump from the promotion of new models, the thing that is going to take you from 100 viewers to 2k viewers isnt just being online, it's going to be from people learning who you are when you are not online (ie/ marketing) this could be you yourself posting in reddit threads or it could be members that saw you online talking about your show in reddit thread (other forums, discords etc). Without marketing it's like opening up a store and assuming everyone will just know you are there because you opened.
Marketing a product the right way, price dosnt matter, why do you think Gucci can sell a tshirt for 2k while wall mart has them for $10, it;s because of their marketing, you can argue that the Gucci tshirt is better quality, but there is a point where quality dosnt increase anymore and all that is left to make you want to pay the price Gucci is asking is how they have marketed their brand.
Let me say it again, it's your room, so you should believe what you believe.
The following are just my thoughts.
First, this model's explanation of marketing is overly general and doesn't seem to align with the "reality of the modeling business." Furthermore, the attitude of declaring "you don't understand this industry" or "it would take a year to make you understand what's wrong" without even checking what the other party knows or doesn’t know comes off as nothing but arrogance. Refusing dialogue and validation while asserting that only one's own perspective is correct is not a discussion, but self-righteousness.
The model's argument uses the metaphor of "external factors = marketing" being the first stage, with efforts within the room being secondary. However, this oversimplifies the reality. A model’s job is "live entertainment," and the experience within the room is the "product" itself. If the customer doesn’t find value in that experience, no amount of promotion will lead to repeat visits or sustained support. In other words, promotion is just the entrance, and the core of long-term popularity lies in the interactions and quality of the experience within the room.
Furthermore, the claim that "price doesn’t matter, as long as you convince someone of the value" is extremely abstract and disconnected from reality. The model uses the example of comparing Gucci and Walmart t-shirts, but this is a misleading analogy. Gucci was founded in 1921, with over 100 years of brand equity, cultural context, long-term relationships with customers, and the embedded value of rarity and status in its pricing. On the other hand, Walmart’s t-shirt is a product that ensures basic quality as a utility item. Simply equating these two as differences in "marketing" ignores the differences in materials, manufacturing background, and consumer psychology.
Moreover, there are hardly any individuals in the modeling industry who possess the brand power of a Gucci. If a new model ignores price strategy, they will likely never even be a contender, buried before they can establish a foothold. Customers make decisions based on the balance between price and the experience they get, and ignoring this with theoretical marketing is merely academic.
The approach of overvaluing external factors and underestimating the actual service content and quality within the room fundamentally misjudges the mechanisms of success. While external factors are certainly necessary, ultimately, what retains customers is the intrinsic value of the experience within the room. Before considering marketing as a "magic key," shouldn't one ask if their "product" is even worthy of that?